How I Build the Official NitrOS-9 Repo From Windows
This will turn into a more proper article when I get more details added in…
How To Build A MiST CoCo Get the CoCo 3 core for your MiST-compatible device There are several MiST-compatible boards/kits. Each has one its pros and cons, but in general all are extremely powerful systems capable of implementing as chip logic many consoles and computers. In my opinion, due to the constant breaking of the…
TRS-80/Tandy Color Computer 3 FPGA Clones by Roger Taylor Custom GIME implementation designed from the ground up The most accurate CoCo clones available Virtal floppy disks and hard drives via CyloneSDC/WD1793 FDC hybrid controller Up to 2MB CoCo RAM with FPGA boards that have an SDRAM chip Up to 128KB program paks with FPGA boards…
The Matchbox CoCo is a Do It Yourself CoCo 3 clone that may or may not be offered by third parties fully assembled or by snap-together components. This is not a Tandy or Radio Shack product, but you are welcome to customize your own system with Tandy or Radio Shack logos for cosmetic purposes. Before…
The Mr CoCo is a Tandy Color Computer 3 clone that runs on the MiSTer system. CoCo Clones Quick Reference Using just one file copied to the MicroSD card on the MiSTer system, you can own an accurate representation of the popular Color Computer 3. Add thousands of virtual floppy disks from the CoCo archives…
The NanoLog daughter board is a daughter board for the bottom of the DE0-Nano to allow the use of regular or Deluxe CoCo joysticks on the MATCHBOX COCO. There are 2 CoCo joystick ports, 3 audio channels, and 1 user header for a total of 8 ADC inputs. This 2-layer board can be ordered from…
For the Matchbox CoCo, the CoCo’s logic completely resides on the DE0-Nano board. Realistically jumpers can be strung from the DE0-Nano headers to give the system the things it needs to be complete, but ideally you’d want some of that to be very close to the main board, and for the sake of compactness alone…
An illustrated review of Luis Antoniosi’s RGB2VGA converter This is a personal review of the RGB2VGA video converter designed by Luis Antoniosi. First, let me say that it is high time that the CoCo community get some real quality video and experience the CoCo in a new way. Numerous people have attempted to make various…
This will turn into a more proper article when I get more details added in rough form. Bear with me. First, let me thank a few people who if not for their knowledge and time I’d be still trying to figure some of this out. It’s not like there’s a manual for everything we do…
Coming Soon, CoCo Studio IDE – based on Phoenix but simplified for CoCo, Dragon, 6809/6309. Designed so you can focus on your project instead of the IDE, and it’s way nicer on the eyes. I just added support for the very nice “ugBASIC” compiler, but this IDE already supports many 6809 assemblers and hopefully more…
CoCo 3 GIME Chip Reference Edited from John Kowalski’s original web page “Sock Master’s GIME register reference” People keep looking for GIME information, but it seems that there is no place you can find it on the web. So, I’ve decided to try to put together some GIME data so CoCo programmers could put it…
Allen Huffman has been a long-time CoCo user, fan, developer, and personality. Allen has been known to frequent the “Last Annual” Chicago CoCoFEST annually and sport his wares from Sub-Etha Software. As a past developer at Microware, he’s a guru with OS-9 as well as many other parts of the Color Computer. You can find…